"Sith Inquisitor" (Sith Inquisitor) -- Summary For Sith Assassin==================================================================================================
Advanced Classes: Sith Sorcerer (Corruption (Healing), Lightning (Damage), Madness (Damage))
Sith Assassin (Darkness (Defense), Deception (Damage), Madness (Damage))
Sith Inquisitor - Base Attributes per Level
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Level Strength Aim Endurance Cunning Willpower Presence BaseHealth
1 21 10 48 10 54 48 130
2 23 11 52 11 58 52 140
3 24 12 55 12 62 55 150
4 26 13 59 13 66 59 160
5 28 14 63 14 70 63 170
6 29 14 66 14 74 66 185
7 31 15 70 15 78 70 200
8 32 16 73 16 82 73 220
9 34 17 77 17 86 77 240
10 36 18 81 18 90 81 260
11 37 18 84 18 94 84 285
12 39 19 88 19 98 88 310
13 40 20 91 20 102 91 335
14 42 21 95 21 106 95 365
15 44 22 99 22 110 99 395
16 45 22 102 22 114 102 430
17 47 23 106 23 118 106 465
18 48 24 109 24 122 109 500
19 50 25 113 25 126 113 540
20 52 26 117 26 130 117 580
21 53 26 120 26 134 120 620
22 55 27 124 27 138 124 665
23 56 28 127 28 142 127 710
24 58 29 131 29 146 131 755
25 60 30 135 30 150 135 805
26 61 30 138 30 154 138 855
27 63 31 142 31 158 142 905
28 64 32 145 32 162 145 960
29 66 33 149 33 166 149 1015
30 68 34 153 34 170 153 1070
31 69 34 156 34 174 156 1125
32 71 35 160 35 178 160 1185
33 72 36 163 36 182 163 1245
34 74 37 167 37 186 167 1305
35 76 38 171 38 190 171 1370
36 77 38 174 38 194 174 1435
37 79 39 178 39 198 178 1500
38 80 40 181 40 202 181 1570
39 82 41 185 41 206 185 1640
40 84 42 189 42 210 189 1710
41 85 42 192 42 214 192 1780
42 87 43 196 43 218 196 1855
43 88 44 199 44 222 199 1930
44 90 45 203 45 226 203 2005
45 92 46 207 46 230 207 2085
46 93 46 210 46 234 210 2165
47 95 47 214 47 238 214 2245
48 96 48 217 48 242 217 2330
49 98 49 221 49 246 221 2415
50 100 50 225 50 250 225 2500
Sith Inquisitor - Base Class Abilities
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"Weapon Proficiency: Lightsaber"
Passive
Able to equip single-bladed lightsabers.
"Weapon Proficiency: Training Saber"
Passive
Able to equip training sabers.
"Weapon Proficiency: Vibrosword"
Passive
Able to equip vibroswords and other one-handed melee weapons tied to the Strength attribute.
"Mark of Power"
Instant
Cooldown: 6 sec
Range: 30 m
Increases the target's Strength, Aim, Willpower and Cunning by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a party member, all other party members are also affected.
Tags: [StealthUseable]
Rank 1: Level 1, Training Cost: --
"Saber Strike"
Instant
Range: 4 m
Deals [<1>] weapon damage spread across a flurry of 3 melee attacks.
Rank 1: Level 1, Training Cost: --, 1: [30 - 43]
"Seethe"
Channeling: 15 sec
Allows you to pause to prepare for the coming fight, restoring your health and Force. Entering combat or taking damage cancels this ability. Cannot be used during combat.
Tags: [StealthUseable]
Rank 1: Level 1, Training Cost: --
"Shock"
Force: 45
Instant
Cooldown: 6 sec
Range: 10 m
Shocks the target for [<1>] energy damage. Standard and weak targets are additionally stunned for 3 seconds.
Rank 1: Level 1, Training Cost: --, 1: [60 - 67]
Rank 2: Level 4, Training Cost: 50, 1: [80 - 90]
Rank 3: Level 7, Training Cost: 95, 1: [103 - 118]
Rank 4: Level 11, Training Cost: 295, 1: [135 - 157]
Rank 5: Level 14, Training Cost: 450, 1: [159 - 185]
Rank 6: Level 17, Training Cost: 683, 1: [176 - 205]
Rank 7: Level 23, Training Cost: 1.663, 1: [218 - 254]
Rank 8: Level 34, Training Cost: 5.950, 1: [303 - 353]
Rank 9: Level 47, Training Cost: 21.250, 1: [412 - 474]
Rank 10: Level 50, Training Cost: 21.250, 1: [442 - 506]
"Thrash"
Force: 25
Instant
Range: 4 m
Strikes the target twice. Each hit deals [<1>] weapon damage.
Rank 1: Level 1, Training Cost: --, 1: [29 - 35]
Rank 2: Level 4, Training Cost: 50, 1: [39 - 47]
Rank 3: Level 7, Training Cost: 95, 1: [51 - 60]
Rank 4: Level 10, Training Cost: 215, 1: [68 - 80]
Rank 5: Level 13, Training Cost: 395, 1: [81 - 95]
Rank 6: Level 16, Training Cost: 600, 1: [93 - 109]
Rank 7: Level 22, Training Cost: 1.450, 1: [113 - 132]
Rank 8: Level 33, Training Cost: 5.313, 1: [160 - 189]
Rank 9: Level 44, Training Cost: 19.550, 1: [216 - 263]
Rank 10: Level 50, Training Cost: 21.250, 1: [254 - 314]
"Force Lightning"
Force: 30
Channeling: 3 sec
Cooldown: 6 sec
Range: 10 m
Deals [<1>] energy damage to the target over the duration of the effect. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.
Tags: [Pushback]
Rank 1: Level 2, Training Cost: 10, 1: [36]
Rank 2: Level 5, Training Cost: 50, 1: [47]
Rank 3: Level 8, Training Cost: 130, 1: [60]
Rank 4: Level 11, Training Cost: 295, 1: [74]
Rank 5: Level 14, Training Cost: 450, 1: [87]
Rank 6: Level 19, Training Cost: 983, 1: [104]
Rank 7: Level 27, Training Cost: 2.550, 1: [133]
Rank 8: Level 39, Training Cost: 12.300, 1: [185]
Rank 9: Level 50, Training Cost: 21.250, 1: [240]
"Overload"
Force: 20
Instant
Cooldown: 20 sec
Deals [<1>] energy damage and knocks back all enemies within 8 meters. Standard and weak enemies are additionally knocked down for 3 seconds.
Rank 1: Level 3, Training Cost: 10, 1: [42 - 47]
Rank 2: Level 6, Training Cost: 95, 1: [55 - 62]
Rank 3: Level 9, Training Cost: 130, 1: [70 - 79]
Rank 4: Level 12, Training Cost: 340, 1: [83 - 95]
Rank 5: Level 15, Training Cost: 525, 1: [97 - 111]
Rank 6: Level 21, Training Cost: 1.325, 1: [117 - 134]
Rank 7: Level 32, Training Cost: 4.675, 1: [169 - 193]
Rank 8: Level 43, Training Cost: 17.850, 1: [218 - 246]
Rank 9: Level 49, Training Cost: 21.250, 1: [251 - 282]
"Whirlwind"
Force: 20
Activation: 2 sec
Cooldown: 1 min
Range: 30 m
Traps the target in a whirlwind for 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely.
Tags: [Pushback]
Rank 1: Level 4, Training Cost: 50
"Electrocute"
Force: 20
Instant
Cooldown: 1 min
Range: 30 m
Electrocutes the target, dealing [<1>] energy damage and stunning it for 4 seconds.
Rank 1: Level 6, Training Cost: 95, 1: [35 - 48]
Rank 2: Level 9, Training Cost: 130, 1: [44 - 62]
Rank 3: Level 12, Training Cost: 340, 1: [52 - 75]
Rank 4: Level 15, Training Cost: 525, 1: [60 - 88]
Rank 5: Level 21, Training Cost: 1.325, 1: [73 - 106]
Rank 6: Level 31, Training Cost: 4.163, 1: [101 - 148]
Rank 7: Level 43, Training Cost: 17.850, 1: [136 - 194]
Rank 8: Level 49, Training Cost: 21.250, 1: [158 - 221]
"Recklessness"
Instant
Cooldown: 90 sec
Grants 2 charges of Recklessness, which increases the Force critical chance of your direct attacks and heals by 60% and increases the range of Force Lightning to 30 meters. Each time a direct Force ability critically hits or you activate Force Lightning, you lose 1 charge. Lasts 20 seconds.
Tags: [StealthUseable]
Rank 1: Level 8, Training Cost: 130
"Unbreakable Will"
Instant
Cooldown: 2 min
Summons the unbreakable will of the Sith, immediately freeing you of all incapacitating and movement-impairing effects.
Rank 1: Level 9, Training Cost: 130
"Armor Proficiency: Focus"
Passive
Able to equip a Force focus in your off-hand.
"Crushing Darkness"
Force: 40
Activation: 2 sec
Cooldown: 15 sec
Range: 10 m
Summons a dark cloud of energy to crush the target, instantly dealing [<1>] kinetic damage and an additional [<2>] kinetic damage over 6 seconds.
Tags: [Pushback]
Rank 1: Level 14, Training Cost: 450, 1: [122 - 149], 2: [32]
Rank 2: Level 19, Training Cost: 983, 1: [146 - 177], 2: [39]
Rank 3: Level 30, Training Cost: 3.650, 1: [208 - 253], 2: [55]
Rank 4: Level 41, Training Cost: 14.875, 1: [275 - 331], 2: [73]
Rank 5: Level 50, Training Cost: 21.250, 1: [341 - 406], 2: [90]
"Sprint"
Instant
Increase movement speed by 35% while not in combat.
Tags: [StealthUseable]
Rank 1: Level 14, Training Cost: 450
"Channel the Force"
Instant
Cooldown: 20 min
Summons the Force to aid you and your companion, immediately finishing the cooldown on Electrocute and restoring 2% of maximum health every 3 seconds. Requires an active companion. Lasts 1 minute.
Rank 1: Level 15, Training Cost: 525
"Force Speed"
Instant
Cooldown: 30 sec
Increases movement speed by 150% for 2 seconds. Does not break Stealth.
Tags: [StealthUseable]
Rank 1: Level 16, Training Cost: 600
"Jolt"
Instant
Cooldown: 12 sec
Range: 10 m
Interrupts the target's current action and prevents that ability from being used for 4 seconds.
Rank 1: Level 18, Training Cost: 765
"Force Slow"
Force: 15
Instant
Cooldown: 12 sec
Range: 10 m
Deals [<1>] kinetic damage and slows the target's movement speed by 50% for 6 seconds.
Rank 1: Level 22, Training Cost: 1.450, 1: [128 - 146]
Rank 2: Level 35, Training Cost: 6.800, 1: [190 - 215]
Rank 3: Level 48, Training Cost: 21.250, 1: [257 - 288]
"Speeder Piloting"
Passive
Able to ride speeder bikes.
"Tumult"
Instant
Cooldown: 45 sec
Range: 4 m
Kicks the target, dealing [<1>] kinetic damage to weak and standard targets, and [<2>] kinetic damage to strong targets. Only usable on incapacitated targets.
Rank 1: Level 28, Training Cost: 2.900, 1: [569 - 590], 2: [412 - 433]
Rank 2: Level 38, Training Cost: 11.000, 1: [747 - 774], 2: [540 - 567]
Rank 3: Level 49, Training Cost: 21.250, 1: [964 - 995], 2: [697 - 729]
"Sacrifice"
Instant
Cooldown: 5 min
Sacrifices your companion to the brink of death to instantly heal yourself for 40% of your total health.
Rank 1: Level 46, Training Cost: 21.250, 1: [40 %]
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Advanced Class Sith Inquisitor (Base Class: Sith Assassin)
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Sith Assassin (Sith Inquisitor) - Advanced Class Abilities
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"Armor Proficiency: Shield Generator"
Passive
Able to equip a personal shield generator in your off-hand.
"Assassin's Training"
Passive
Increases your total Endurance by 5 per rank, and increases the base damage dealt by Shock by 25%.
"Weapon Proficiency: Double-Bladed Lightsaber"
Passive
Able to equip double-bladed lightsabers and saberstaves.
"Weapon Proficiency: Electrostaff"
Passive
Able to equip electrostaves and other staff melee weapons tied to the Willpower attribute.
"Lightning Charge"
Force: 50
Instant
Charges your lightsaber with lightning, giving your attacks a 50% chance to deal [<1>] energy damage. This effect cannot occur more than once every 1.5 seconds. Requires a double-bladed lightsaber. Does not break Stealth.
Tags: [StealthUseable]
Rank 1: Level 10, Training Cost: 215, 1: [15]
Rank 2: Level 13, Training Cost: 395, 1: [18]
Rank 3: Level 18, Training Cost: 765, 1: [21]
Rank 4: Level 25, Training Cost: 2.038, 1: [27]
Rank 5: Level 36, Training Cost: 7.650, 1: [37]
Rank 6: Level 45, Training Cost: 20.400, 1: [45]
Rank 7: Level 50, Training Cost: 21.250, 1: [51]
"Maul"
Force: 50
Instant
Range: 4 m
Deals [<1>] weapon damage to a single target. Only usable from behind the target. Requires a double-bladed lightsaber.
Rank 1: Level 10, Training Cost: 215, 1: [217 - 257]
Rank 2: Level 13, Training Cost: 395, 1: [259 - 304]
Rank 3: Level 16, Training Cost: 600, 1: [296 - 348]
Rank 4: Level 23, Training Cost: 1.663, 1: [372 - 439]
Rank 5: Level 34, Training Cost: 5.950, 1: [527 - 624]
Rank 6: Level 46, Training Cost: 21.250, 1: [733 - 894]
Rank 7: Level 50, Training Cost: 21.250, 1: [810 - 1001]
"Stealth"
Instant
Enters stealth mode, making your movements difficult to detect but slowing movement speed to 85% of normal. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.
Tags: [StealthUseable]
Rank 1: Level 10, Training Cost: 215
"Discharge"
Force: 20
Instant
Cooldown: 15 sec
Range: 10 m
Unleashes your current lightsaber charge upon the target, applying an effect based on your current charge. Only usable with a charged lightsaber. Requires a double-bladed lightsaber.
Lightning Charge: Deals [<2>] periodic energy damage over 18 seconds.
Dark Charge: Strikes up to 5 nearby enemies, dealing [<5>] internal damage and decreasing the targets' accuracy by 5% for the next 18 seconds.
Surging Charge: Deals [<1>] internal damage.
Rank 1: Level 12, Training Cost: 340, 1: [161 - 184], 2: [43], 5: [62 - 85]
Rank 2: Level 15, Training Cost: 525, 1: [187 - 215], 2: [51], 5: [72 - 99]
Rank 3: Level 21, Training Cost: 1.325, 1: [226 - 260], 2: [61], 5: [87 - 120]
Rank 4: Level 32, Training Cost: 4.675, 1: [325 - 374], 2: [88], 5: [124 - 173]
Rank 5: Level 42, Training Cost: 16.150, 1: [412 - 469], 2: [111], 5: [159 - 216]
Rank 6: Level 50, Training Cost: 21.250, 1: [496 - 561], 2: [133], 5: [193 - 257]
"Dark Charge"
Force: 50
Instant
Charges your lightsaber with dark energy, giving your attacks a 50% chance to drain life force from the target, dealing [<1>] internal damage and healing you for [<2>]. This effect cannot occur more than once every 1.5 seconds. Increases your armor rating by 150%, shield chance by 15% and threat generation by 50%. While active, melee bonus damage is reduced by 5%. Requires a double-bladed lightsaber. Does not break Stealth.
Tags: [StealthUseable]
Rank 1: Level 14, Training Cost: 450, 1: [7], 2: [12]
Rank 2: Level 19, Training Cost: 983, 1: [8], 2: [16]
Rank 3: Level 29, Training Cost: 3.275, 1: [11], 2: [23]
Rank 4: Level 40, Training Cost: 13.600, 1: [14], 2: [37]
Rank 5: Level 50, Training Cost: 21.250, 1: [18], 2: [46]
"Guard"
Instant
Range: 30 m
Guards the target while it remains within 15 meters. While active, the target takes 5% less damage and generates 25% less threat. In addition, 50% of all incoming damage from enemy players is transferred back to you. Requires Dark Charge.
Tags: [StealthUseable]
Rank 1: Level 14, Training Cost: 450
"Mind Control"
Instant
Cooldown: 15 sec
Range: 30 m
Controls the mind of the target, forcing it to attack you for 6 seconds. Player targets deal 30% less damage when attacking anyone other than you. Lasts 6 seconds.
Rank 1: Level 16, Training Cost: 600
"Mind Trap"
Force: 50
Instant
Range: 10 m
Traps the target's mind, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.
Tags: [StealthUseable]
Rank 1: Level 20, Training Cost: 1.200
"Blackout"
Instant
Cooldown: 1 min
Increases your stealth level by 15 for 8 seconds. Only usable in stealth mode.
Tags: [StealthUseable]
Rank 1: Level 22, Training Cost: 1.450
"Force Cloak"
Instant
Cooldown: 3 min
Uses the Force to vanish from sight, immediately exiting combat and entering stealth mode. For 10 seconds, you become virtually undetectable, but all healing done and received is decreased by 100%.
Tags: [StealthUseable]
Rank 1: Level 22, Training Cost: 1.450
"Deflection"
Instant
Cooldown: 2 min
Increases your ranged and melee defenses by 50% for 12 seconds. Requires a melee weapon.
Rank 1: Level 24, Training Cost: 1.875
"Lacerate"
Force: 40
Instant
Deals [<1>] weapon damage to all nearby targets.
Rank 1: Level 26, Training Cost: 2.200, 1: [122 - 144]
Rank 2: Level 37, Training Cost: 9.325, 1: [172 - 206]
Rank 3: Level 50, Training Cost: 21.250, 1: [245 - 303]
"Mass Mind Control"
Instant
Cooldown: 45 sec
Forces all enemies within 15 meters to attack you for 6 seconds. Player targets deal 30% less damage when attacking anyone other than you. Lasts 6 seconds.
Tags: [StealthUseable]
Rank 1: Level 30, Training Cost: 3.650
"Assassinate"
Force: 25
Instant
Cooldown: 6 sec
Range: 4 m
Attempts to assassinate the target, dealing [<1>] weapon damage. Only usable on targets at or below 30% max health.
Rank 1: Level 32, Training Cost: 4.675, 1: [654 - 772]
Rank 2: Level 44, Training Cost: 19.550, 1: [902 - 1096]
Rank 3: Level 50, Training Cost: 21.250, 1: [1058 - 1307]
"Force Shroud"
Instant
Cooldown: 1 min
Removes all hostile removable effects and increases your chance to resist Force and tech attacks by 100% for 3 seconds. Does not break Stealth.
Tags: [StealthUseable]
Rank 1: Level 36, Training Cost: 7.650
"Spike"
Force: 30
Instant
Cooldown: 30 sec
Range: 4 m
Spikes the target upon an overloaded lightsaber, dealing [<1>] energy damage and knocking the target down for 2 seconds. Requires a double-bladed lightsaber. Only usable in stealth mode.
Rank 1: Level 42, Training Cost: 16.150, 1: [133 - 191]
Rank 2: Level 50, Training Cost: 21.250, 1: [162 - 227]
"Overcharge Saber"
Instant
Cooldown: 2 min
Overcharges your current lightsaber charge for 15 seconds, increasing the damage dealt by Lightning Charge and Surging Charge by 100% and the healing done by Dark Charge by 300%.
Tags: [StealthUseable]
Rank 1: Level 50, Training Cost: 21.250