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Offline Fenrir

  • Liderzy Gildii i Dyplomaci
  • Generał Jedi
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    • Dark Side
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  • Gildia: Letalis
  • Klasa: Jedi Consular - Shadow
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Jedi Knight - Jedi Sentinel - 11.12.11 Wszystkei informacje
« dnia: Grudzień 11, 2011, 13:49:12 pm »
"Jedi Knight" (Jedi Knight) -- Summary For Jedi Sentinel
==================================================================================================
Advanced Classes: Jedi Guardian (Defense (Defense), Vigilance (Damage), Focus (Damage))
Jedi Sentinel (Watchman (Damage), Combat (Damage), Focus (Damage))

Jedi Knight - Base Attributes per Level
--------------------------------------------------------------------------------------------------
Level Strength Aim Endurance Cunning Willpower Presence BaseHealth
1 54 10 48 10 21 48 130
2 58 11 52 11 23 52 140
3 62 12 55 12 24 55 150
4 66 13 59 13 26 59 160
5 70 14 63 14 28 63 170
6 74 14 66 14 29 66 185
7 78 15 70 15 31 70 200
8 82 16 73 16 32 73 220
9 86 17 77 17 34 77 240
10 90 18 81 18 36 81 260
11 94 18 84 18 37 84 285
12 98 19 88 19 39 88 310
13 102 20 91 20 40 91 335
14 106 21 95 21 42 95 365
15 110 22 99 22 44 99 395
16 114 22 102 22 45 102 430
17 118 23 106 23 47 106 465
18 122 24 109 24 48 109 500
19 126 25 113 25 50 113 540
20 130 26 117 26 52 117 580
21 134 26 120 26 53 120 620
22 138 27 124 27 55 124 665
23 142 28 127 28 56 127 710
24 146 29 131 29 58 131 755
25 150 30 135 30 60 135 805
26 154 30 138 30 61 138 855
27 158 31 142 31 63 142 905
28 162 32 145 32 64 145 960
29 166 33 149 33 66 149 1015
30 170 34 153 34 68 153 1070
31 174 34 156 34 69 156 1125
32 178 35 160 35 71 160 1185
33 182 36 163 36 72 163 1245
34 186 37 167 37 74 167 1305
35 190 38 171 38 76 171 1370
36 194 38 174 38 77 174 1435
37 198 39 178 39 79 178 1500
38 202 40 181 40 80 181 1570
39 206 41 185 41 82 185 1640
40 210 42 189 42 84 189 1710
41 214 42 192 42 85 192 1780
42 218 43 196 43 87 196 1855
43 222 44 199 44 88 199 1930
44 226 45 203 45 90 203 2005
45 230 46 207 46 92 207 2085
46 234 46 210 46 93 210 2165
47 238 47 214 47 95 214 2245
48 242 48 217 48 96 217 2330
49 246 49 221 49 98 221 2415
50 250 50 225 50 100 225 2500


Jedi Knight - Base Class Abilities
--------------------------------------------------------------------------------------------------
"Armor Proficiency: Medium"
Passive
Able to equip medium-weight armor.

"Weapon Proficiency: Lightsaber"
Passive
Able to equip single-bladed lightsabers.

"Weapon Proficiency: Training Saber"
Passive
Able to equip training sabers.

"Weapon Proficiency: Vibrosword"
Passive
Able to equip vibroswords and other one-handed melee weapons tied to the Strength attribute.

"Force Might"
Instant
Cooldown: 6 sec
Range: 30 m
Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. If the target is a party member, all other party members are also affected.
Tags: [StealthUseable]
Rank 1: Level 1, Training Cost: --

"Introspection"
Channeling: 15 sec
Allows you to pause and reflect to restore your health. Entering combat or taking damage cancels this ability. Cannot be used during combat.
Tags: [StealthUseable]
Rank 1: Level 1, Training Cost: --

"Shii-Cho Form"
Instant
Enters a balanced lightsaber form, increasing all damage dealt and reducing all damage received by 3%.
Tags: [StealthUseable]
Rank 1: Level 1, Training Cost: --

"Slash"
Focus: 3
Instant
Range: 4 m
Slashes the target for [<1>] damage. Attacks with both weapons if dual wielding.
Rank 1: Level 1, Training Cost: --, 1: [71 - 83]
Rank 2: Level 4, Training Cost: 50, 1: [93 - 110]
Rank 3: Level 7, Training Cost: 125, 1: [120 - 139]
Rank 4: Level 10, Training Cost: 180, 1: [179 - 217]
Rank 5: Level 13, Training Cost: 395, 1: [211 - 255]
Rank 6: Level 17, Training Cost: 683, 1: [246 - 296]
Rank 7: Level 23, Training Cost: 1.663, 1: [303 - 363]
Rank 8: Level 34, Training Cost: 5.950, 1: [428 - 518]
Rank 9: Level 46, Training Cost: 21.250, 1: [604 - 753]
Rank 10: Level 50, Training Cost: 21.250, 1: [674 - 847]

"Strike"
Instant
Range: 4 m
Inflicts [<1>] damage with a series of quick melee attacks. Generates 2 Focus. Strikes with both weapons if dual wielding.
Rank 1: Level 1, Training Cost: --, 1: [37 - 49]

"Force Leap"
Instant
Cooldown: 15 sec
Range: 10 - 30 m
Jumps to a distant target, dealing [<1>] damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus.
Cannot be used against targets in cover.
Rank 1: Level 2, Training Cost: 10, 1: [46 - 55]
Rank 2: Level 5, Training Cost: 50, 1: [61 - 70]
Rank 3: Level 8, Training Cost: 110, 1: [77 - 89]
Rank 4: Level 11, Training Cost: 295, 1: [94 - 108]
Rank 5: Level 14, Training Cost: 450, 1: [110 - 126]
Rank 6: Level 20, Training Cost: 1.200, 1: [134 - 154]
Rank 7: Level 31, Training Cost: 4.163, 1: [195 - 222]
Rank 8: Level 42, Training Cost: 16.150, 1: [258 - 302]
Rank 9: Level 49, Training Cost: 21.250, 1: [306 - 366]

"Force Sweep"
Focus: 3
Instant
Cooldown: 15 sec
Range: 5 m
Strikes up to 5 enemies within 5 meters with the Force, dealing [<1>] kinetic damage. Also stuns weak and standard enemies for 1.5 - 2.
Rank 1: Level 3, Training Cost: 10, 1: [52 - 62]
Rank 2: Level 6, Training Cost: 125, 1: [69 - 82]
Rank 3: Level 9, Training Cost: 110, 1: [88 - 107]
Rank 4: Level 12, Training Cost: 340, 1: [106 - 130]
Rank 5: Level 15, Training Cost: 525, 1: [124 - 152]
Rank 6: Level 25, Training Cost: 2.038, 1: [173 - 211]
Rank 7: Level 38, Training Cost: 11.000, 1: [251 - 304]
Rank 8: Level 50, Training Cost: 21.250, 1: [337 - 402]

"Saber Ward"
Instant
Cooldown: 3 min
Raises a lightsaber ward, increasing melee and ranged defense by 50% and reducing the damage taken from Force and tech attacks by 25%. Lasts 12 seconds.
Rank 1: Level 4, Training Cost: 50

"Riposte"
Focus: 3
Instant
Cooldown: 6 sec
Range: 4 m
Ripostes a parried or deflected attack, striking back at the target for [<1>] weapon damage. Riposte can only be used after a successful melee or ranged defense and does not respect the global cooldown. Attacks with both weapons if dual wielding. Cannot miss, be parried or dodged.
Rank 1: Level 5, Training Cost: 50, 1: [87 - 100]
Rank 2: Level 8, Training Cost: 110, 1: [110 - 127]
Rank 3: Level 11, Training Cost: 295, 1: [161 - 195]
Rank 4: Level 14, Training Cost: 450, 1: [188 - 227]
Rank 5: Level 19, Training Cost: 983, 1: [224 - 270]
Rank 6: Level 29, Training Cost: 3.275, 1: [310 - 374]
Rank 7: Level 41, Training Cost: 14.875, 1: [442 - 544]
Rank 8: Level 50, Training Cost: 21.250, 1: [573 - 721]

"Blade Storm"
Focus: 4
Instant
Cooldown: 12 sec
Range: 10 m
Uses the Force to project a wave of energy toward the target, dealing [<1>] kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.
Rank 1: Level 6, Training Cost: 125, 1: [98 - 111]
Rank 2: Level 9, Training Cost: 110, 1: [126 - 144]
Rank 3: Level 12, Training Cost: 340, 1: [152 - 175]
Rank 4: Level 15, Training Cost: 525, 1: [177 - 205]
Rank 5: Level 21, Training Cost: 1.325, 1: [214 - 248]
Rank 6: Level 32, Training Cost: 4.675, 1: [311 - 360]
Rank 7: Level 45, Training Cost: 20.400, 1: [425 - 484]
Rank 8: Level 50, Training Cost: 21.250, 1: [480 - 544]

"Master Strike"
Channeling: 3 sec
Cooldown: 30 sec
Range: 4 m
Performs a series of lightsaber attacks that deal [<1>] weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.
Rank 1: Level 8, Training Cost: 110, 1: [300 - 337]
Rank 2: Level 11, Training Cost: 295, 1: [442 - 523]
Rank 3: Level 14, Training Cost: 450, 1: [518 - 609]
Rank 4: Level 19, Training Cost: 983, 1: [617 - 726]
Rank 5: Level 27, Training Cost: 2.550, 1: [793 - 934]
Rank 6: Level 40, Training Cost: 13.600, 1: [1167 - 1402]
Rank 7: Level 50, Training Cost: 21.250, 1: [1534 - 1886]

"Resolute"
Instant
Cooldown: 2 min
Breaks you free from all incapacitating and movement-impairing effects.
Rank 1: Level 9, Training Cost: 110

"Sprint"
Instant
Increase movement speed by 35% while not in combat.
Tags: [StealthUseable]
Rank 1: Level 14, Training Cost: 450

"Call On the Force"
Instant
Cooldown: 20 min
Calls upon the Force to aid you and your companion, immediately finishing the cooldown on Saber Ward and restoring 2% of maximum health every 3 seconds. Requires an active companion. Lasts 1 minute.
Rank 1: Level 15, Training Cost: 525

"Force Kick"
Focus: 1
Instant
Cooldown: 8 sec
Range: 4 m
Kicks the target and interrupts its current action, preventing that ability from being used for the next 4 seconds.
Rank 1: Level 18, Training Cost: 765

"Force Stasis"
Channeling: 3 sec
Cooldown: 1 min
Range: 10 m
Subdues the target, stunning it while the ability is channeled and dealing [<1>] kinetic damage every second. Builds 1 focus per second.
Tags: [Pushback]
Rank 1: Level 24, Training Cost: 1.875, 1: [95]
Rank 2: Level 35, Training Cost: 6.800, 1: [131]
Rank 3: Level 48, Training Cost: 21.250, 1: [177]
Rank 4: Level 50, Training Cost: 21.250, 1: [186]

"Speeder Piloting"
Passive
Able to ride speeder bikes.

"Pommel Strike"
Instant
Cooldown: 45 sec
Range: 4 m
Bashes the target, dealing [<1>] kinetic damage to weak and standard targets, and [<2>] kinetic damage to strong targets. Only usable on incapacitated targets.
Rank 1: Level 28, Training Cost: 2.900, 1: [523 - 544], 2: [381 - 402]
Rank 2: Level 39, Training Cost: 12.300, 1: [706 - 733], 2: [515 - 542]
Rank 3: Level 49, Training Cost: 21.250, 1: [898 - 929], 2: [655 - 687]

"Cyclone Slash"
Focus: 3
Instant
Range: 4 m
Slashes up to 5 enemies in front of you for [<1>] weapon damage each. Attacks with both lightsabers if dual wielding.
Rank 1: Level 32, Training Cost: 4.675, 1: [234 - 282]
Rank 2: Level 43, Training Cost: 17.850, 1: [317 - 392]
Rank 3: Level 50, Training Cost: 21.250, 1: [388 - 489]

"Opportune Strike"
Instant
Cooldown: 15 sec
Range: 4 m
Punches the target, dealing [<1>] kinetic damage to weak and standard targets, and [<2>] kinetic damage to strong targets. Only usable on slowed or immobilized targets.
Rank 1: Level 34, Training Cost: 5.950, 1: [504 - 529], 2: [335 - 360]
Rank 2: Level 47, Training Cost: 21.250, 1: [687 - 718], 2: [457 - 488]

"Awe"
Focus: 1
Instant
Cooldown: 1 min
Confounds all nearby enemies, preventing all action for up to 6 seconds. Damage ends the effect prematurely. Has no effect on droids.
Rank 1: Level 42, Training Cost: 16.150

"Dispatch"
Focus: 3
Instant
Cooldown: 6 sec
Range: 10 m
Throws the main-hand lightsaber at a target, dealing [<1>] energy damage. Only usable on targets at or below 20% max health.
Rank 1: Level 46, Training Cost: 21.250, 1: [866 - 1091]
Rank 2: Level 50, Training Cost: 21.250, 1: [953 - 1207]

Offline Fenrir

  • Liderzy Gildii i Dyplomaci
  • Generał Jedi
  • *
  • Wiadomości: 602
    • Dark Side
    • Zobacz profil
  • Gildia: Letalis
  • Klasa: Jedi Consular - Shadow
  • Nick: FullSilver
Odp: Jedi Knight - Jedi Sentinel - 11.12.11 Wszystkei informacje
« Odpowiedź #1 dnia: Grudzień 11, 2011, 13:49:24 pm »
Advanced Class Jedi Knight (Base Class: Jedi Sentinel)
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Jedi Sentinel (Jedi Knight) - Advanced Class Abilities
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"Centering"
Passive
Activating an attack that spends focus and defeating opponents builds Centering. When 30 stacks of Centering are built, you become Centered, enabling the use of Zen, Transcendence and Inspiration.

"Dual Wield"
Passive
Allows you to wield two one-handed weapons.

"Rebuke"
Instant
Cooldown: 1 min
Reduces all damage taken by 20% and deals [<1>] energy damage to attackers. This effect cannot occur more than once every 1.5 seconds. Lasts 6 seconds. Rebuke refreshes to its full duration when attacked, but this effect cannot last more than 30 seconds in total.
Tags: [StealthUseable]
Rank 1: Level 10, Training Cost: 180, 1: [19]
Rank 2: Level 13, Training Cost: 395, 1: [22]
Rank 3: Level 17, Training Cost: 683, 1: [26]
Rank 4: Level 23, Training Cost: 1.663, 1: [32]
Rank 5: Level 34, Training Cost: 5.950, 1: [45]
Rank 6: Level 45, Training Cost: 20.400, 1: [59]
Rank 7: Level 50, Training Cost: 21.250, 1: [66]

"Zealous Strike"
Instant
Cooldown: 15 sec
Range: 4 m
Strikes the target multiple times with both lightsabers, dealing [<1>] weapon damage and building 6 focus. Requires two lightsabers.
Rank 1: Level 10, Training Cost: 180, 1: [102 - 120]
Rank 2: Level 13, Training Cost: 395, 1: [122 - 142]
Rank 3: Level 16, Training Cost: 600, 1: [139 - 161]
Rank 4: Level 22, Training Cost: 1.450, 1: [168 - 195]
Rank 5: Level 33, Training Cost: 5.313, 1: [238 - 277]
Rank 6: Level 44, Training Cost: 19.550, 1: [319 - 382]
Rank 7: Level 50, Training Cost: 21.250, 1: [372 - 452]

"Zen"
Instant
Cooldown: 1.5 sec
Requires and converts 30 stacks of Centering to enter a Zen state. Lasts for 6 charges. This effect varies based on your current lightsaber form:
Shii-Cho Form: Slash costs no focus and strikes 1 additional nearby enemy.
Juyo Form: Increases the critical chance of your burn attacks by 100% and causes burn damage to heal your party for 1% of max health each tick.
Ataru Form: Reduces the focus cost of Slash and Blade Rush by 1 and reduces their global cooldown by 0.5 seconds.
Tags: [StealthUseable]
Rank 1: Level 10, Training Cost: 180

"Cauterize"
Focus: 2
Instant
Cooldown: 15 sec
Range: 4 m
Strikes the target for [<1>] damage and deals an additional [<2>] elemental damage over 6 seconds. Requires two lightsabers.
Rank 1: Level 12, Training Cost: 340, 1: [79 - 95], 2: [17]
Rank 2: Level 15, Training Cost: 525, 1: [91 - 109], 2: [20]
Rank 3: Level 21, Training Cost: 1.325, 1: [110 - 133], 2: [25]
Rank 4: Level 37, Training Cost: 9.325, 1: [183 - 222], 2: [40]
Rank 5: Level 50, Training Cost: 21.250, 1: [264 - 332], 2: [55]

"Juyo Form"
Instant
Enters an offensive lightsaber form, causing your melee attacks to increase all damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds.
Tags: [StealthUseable]
Rank 1: Level 14, Training Cost: 450

"Leg Slash"
Focus: 2
Instant
Range: 4 m
Deals [<1>] weapon damage and slows the target's movement speed to 50% for 12 seconds. Attacks with both weapons if dual wielding.
Tags: [StealthUseable]
Rank 1: Level 16, Training Cost: 600, 1: [78 - 94]
Rank 2: Level 25, Training Cost: 2.038, 1: [105 - 125]
Rank 3: Level 38, Training Cost: 11.000, 1: [155 - 189]
Rank 4: Level 48, Training Cost: 21.250, 1: [207 - 259]

"Crippling Throw"
Focus: 3
Instant
Cooldown: 12 sec
Range: 10 m
Delivers a crippling attack with the main-hand lightsaber, dealing [<1>] weapon damage and inflicting trauma for 15 seconds, reducing all healing the target receives by 20%.
Rank 1: Level 18, Training Cost: 765, 1: [155 - 176]
Rank 2: Level 25, Training Cost: 2.038, 1: [196 - 223]
Rank 3: Level 36, Training Cost: 7.650, 1: [272 - 313]
Rank 4: Level 49, Training Cost: 21.250, 1: [375 - 447]

"Transcendence"
Instant
Cooldown: 1.5 sec
Requires and converts 30 stacks of Centering to issue Transcendence to you and your party, increasing movement speed by 50% and melee and ranged defense by 10%. Lasts 10 seconds.
Tags: [StealthUseable]
Rank 1: Level 22, Training Cost: 1.450

"Pacify"
Focus: 1
Instant
Cooldown: 1 min
Range: 4 m
Pacifies the target, reducing its melee and ranged accuracy by 90% for 6 seconds.
Rank 1: Level 26, Training Cost: 2.200

"Disable Droid"
Activation: 1.5 sec
Range: 30 m
Shuts down the target droid, incapacitating it for 60 seconds. While disabled, the droid's systems reboot, causing non-standard and non-weak droids to heal rapidly. Damage causes this effect to end prematurely. Only one droid can be disabled at a time.
Tags: [Pushback]
Rank 1: Level 28, Training Cost: 2.900

"Force Camouflage"
Instant
Cooldown: 45 sec
Obscures yourself with the Force, becoming difficult to detect, reducing your threat towards all enemies and increasing movement speed by 30% for 4 seconds. Dealing direct damage ends the effect prematurely.
Tags: [StealthUseable]
Rank 1: Level 30, Training Cost: 3.650

"Guarded by the Force"
Instant
Cooldown: 90 sec
Spends 50% of current health to grant 99% damage reduction for 5 seconds.
Tags: [StealthUseable]
Rank 1: Level 38, Training Cost: 11.000

"Inspiration"
Instant
Cooldown: 5 min
Requires and converts 30 stacks of Centering to inspire you and your party, increasing all damage and healing dealt by 15%. Lasts 15 seconds.
Tags: [StealthUseable]
Rank 1: Level 44, Training Cost: 19.550

"Valorous Call"
Instant
Cooldown: 3 min
Let loose a valorous call, immediately building 30 stacks of Centering.
Tags: [StealthUseable]
Rank 1: Level 50, Training Cost: 21.250

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Skill Tree "Watchman (Damage)" (Jedi Sentinel)
--------------------------------------------------------------------------------------------------
Tier 1

(1.2) "Recompense" (2 Points)
Passive
Each use of Riposte reduces the active cooldown of Rebuke by [3 seconds/6 seconds].

(1.3) "Quick Recovery" (2 Points)
Passive
Reduces the focus cost of Force Sweep and Cyclone Slash by [1/2] and reduces the cooldown of Force Sweep by [1.5 seconds/3.0 seconds].

(1.4) "Focused Slash" (3 Points)
Passive
Slash, Dispatch, Blade Rush and Merciless Slash have a [33.3/66.7/100.0]% chance to refund 1 focus when used.

Tier 2

(2.2) "Juyo Mastery" (3 Points)
Passive
Your burn effects are [1/2/3]% more likely to critically hit per stack of Juyo Form.

(2.3) "Inflammation" (2 Points)
Passive
Cauterize has a [50/100]% chance to also reduce the target's movement speed by 30% for the duration.

(2.4) "Merciless Zeal" (2 Points)
Passive
Critical hits with burn effects heal you for [1/2]% of your maximum health.

Tier 3

(3.2) "Searing Saber" (2 Points)
Requires "Juyo Mastery" (2.2)
Passive
Increases the critical strike damage of your burn effects by [15/30]%.

(3.3) "Overload Saber" (1 Point)
Focus: 3
Instant
Cooldown: 12 sec
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for [<1>] elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.
Level 20: 1: [24]

(3.4) "Blurred Speed" (2 Points)
Passive
Lowers the cooldown of Force Leap by [1.5 seconds/3.0 seconds].

Tier 4

(4.1) "Valor" (2 Points)
Passive
Increases the Centering built by [1/2] when activating abilities that spend focus, and reduces the cooldown of Valorous Call by [15/30] seconds.

(4.2) "Watchguard" (2 Points)
Passive
Reduces the cooldown of Pacify by [7.5 seconds/15.0 seconds] and Force Kick by [1 seconds/2 seconds].

(4.3) "Repelling Blows" (1 Point)
Passive
Increases the direct damage dealt by Cauterize by [30]%.

(4.4) "Close Quarters" (2 Points)
Passive
Reduces the minimum range of Force Leap by [5/10] meters.

Tier 5

(5.2) "Focused Pursuit" (2 Points)
Passive
Further increases your movement speed by [15/30]% while Transcendence is active.

(5.3) "Mind Sear" (3 Points)
Requires "Repelling Blows" (4.3)
Passive
Slash has a [11/22/33]% chance and Merciless Slash has a [22/44/66]% chance to finish the cooldown of Cauterize. This effect cannot occur more than once every 6 seconds.

(5.4) "Force Fade" (2 Points)
Passive
Reduces all damage taken by [50/100]% while Force Camouflage is active.

Tier 6

(6.2) "Burning Focus" (2 Points)
Passive
Your burn effects have a [15/30]% chance to generate 1 focus when dealing damage. This effect cannot occur more than once every 1.5 seconds.

(6.3) "Plasma Blades" (3 Points)
Passive
Increases the damage dealt by your burn effects by [2/4/6]%.

Tier 7

(7.3) "Merciless Slash" (1 Point)
Focus: 5
Instant
Cooldown: 12 sec
Range: 4 m
Strikes the target with both lightsabers for [<1>] weapon damage. Each use of this ability grants Merciless for 15 seconds, lowering the cooldown of your next Merciless Slash by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers.
Level 40: 1: [939 - 1156]

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Skill Tree "Combat (Damage)" (Jedi Sentinel)
--------------------------------------------------------------------------------------------------
Tier 1

(1.1) "Jedi Crusader" (2 Points)
Passive
Rebuke has a [50/100]% chance to generate 1 focus when it reciprocates damage to an attacker. This effect cannot occur more than once every 3 seconds.

(1.2) "Dual Wield Mastery" (3 Points)
Passive
Increases the damage dealt with offhand lightsaber attacks by [12/24/36]%.

(1.3) "Defensive Forms" (2 Points)
Passive
Builds [1/2] Centering when attacked. This effect cannot occur more than once every 1.5 seconds. Additionally improves the effect of your lightsaber forms while they are active:
Shii-Cho Form: Further increases damage reduction by [1/2]%.
Juyo Form: Reduces internal and elemental damage taken by [2/4]%.
Ataru Form: Increases your movement speed by [7.5/15.0]%.

Tier 2

(2.1) "Steadfast" (3 Points)
Passive
Increases melee and Force accuracy by [1/2/3]%.

(2.2) "Defensive Roll" (2 Points)
Passive
Reduces damage taken from area effects by [15/30]%.

(2.3) "Focused Leap" (2 Points)
Passive
Force Leap has a [50%/100%] chance to generate 1 additional focus.

(2.4) "Temperance" (2 Points)
Passive
Increases Centering built by defeating opponents by [1/2].

Tier 3

(3.1) "Opportune Attack" (2 Points)
Requires "Ataru Form" (3.2)
Passive
Your Ataru Form hits have a [50/100]% chance to make your next focus spender deal 10% more damage.

(3.2) "Ataru Form" (1 Point)
Instant
Enters an acrobatic lightsaber form, increasing accuracy by 3%. In addition, your successful melee attacks have a 20% chance to trigger a second strike that deals [<1>] energy damage. This effect cannot occur more than once every 1.5 seconds.
Tags: [StealthUseable]
Level 20: 1: [40]

(3.3) "Ataru Mastery" (2 Points)
Requires "Ataru Form" (3.2)
Passive
Increases the damage dealt by your triggered Ataru Form attacks by [15/30]%.

Tier 4

(4.1) "Combat Trance" (1 Point)
Requires "Opportune Attack" (3.1)
Passive
Hits from Ataru Form grants Combat Trance for 6 seconds. When Combat Trance ends, you generate 1 focus. This can only occur once every 6 seconds.

(4.2) "Immaculate Force" (2 Points)
Requires "Combat Trance" (4.1)
Passive
Increases the critical strike chance of Blade Storm by [50/100]% while Combat Trance is active.

(4.3) "Righteous Zeal" (2 Points)
Passive
Reduces the cooldown of Zealous Strike by [1.5/3.0] seconds.

(4.4) "Displacement" (2 Points)
Passive
Crippling Throw has a [50/100]% chance to immobilize the target for 3 seconds. Additionally increases the range of Pacify by [3/6] meters.

Tier 5

(5.1) "Fleetfooted" (2 Points)
Passive
Force Camouflage has a [50/100]% chance to break all movement-impairing effects.

(5.2) "Precision Slash" (1 Point)
Focus: 3
Instant
Cooldown: 15 sec
Range: 4 m
Slashes the target for [<1>] weapon damage and grants Precision for 6 seconds, which increases armor penetration by 100%. Requires two lightsabers.
Level 30: 1: [338 - 406]

(5.3) "Swift Blades" (2 Points)
Passive
Reduces Blade Storm's cooldown by [1.5/3.0] seconds and focus cost by [1/2].

Tier 6

(6.2) "Debilitation" (2 Points)
Passive
Master Strike has a [50/100]% chance to immobilize the target for the duration of the ability.

(6.3) "Saber Storm" (3 Points)
Requires "Swift Blades" (5.3)
Passive
Increases the critical strike damage bonus of Blade Storm, Ataru Form and Blade Rush by [10/20/30]%.

Tier 7

(7.2) "Blade Rush" (1 Point)
Focus: 3
Instant
Range: 4 m
Strikes the target with both weapons for [<1>] weapon damage and automatically triggers an Ataru Form strike. For 6 seconds after using Blade Rush, your Ataru Form has an extra 30% chance to be triggered. Requires two lightsabers.
Level 40: 1: [441 - 542]

Offline Fenrir

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Odp: Jedi Knight - Jedi Sentinel - 11.12.11 Wszystkei informacje
« Odpowiedź #2 dnia: Grudzień 11, 2011, 13:49:34 pm »
Skill Tree "Focus (Damage)" (Jedi Sentinel)
--------------------------------------------------------------------------------------------------
Tier 1

(1.1) "Master Focus" (2 Points)
Passive
Reduces the cooldown of Master Strike by [1.5 seconds/3.0 seconds] and Force Stasis by [5 seconds/10 seconds].

(1.2) "Insight" (3 Points)
Passive
Increases the critical strike chance of your Force attacks by [2/4/6]%.

(1.3) "Stagger" (2 Points)
Passive
Increases the duration of Force Leap's immobilize effect by [0.5 seconds/1.0 seconds].

Tier 2

(2.1) "Second Wind" (2 Points)
Passive
Resolute has a [50/100]% chance to heal you for 10% of your maximum health.

(2.2) "Zephyr" (2 Points)
Passive
Reduces the cooldown of all Force abilities while in Shii-Cho Form by [1.5 seconds/3.0 seconds].

(2.3) "Blade Focus" (1 Point)
Passive
Reduces the focus cost of Blade Storm by [1] while in Shii-Cho Form.

(2.4) "Swift Slash" (2 Points)
Passive
Increases the critical strike chance of Slash by [7.5/15.0]%.

Tier 3

(3.1) "Saber Strength" (2 Points)
Passive
Increases the damage dealt by Slash and Zealous Leap by [3/6]%.

(3.2) "Zealous Leap" (1 Point)
Focus: 3
Instant
Cooldown: 15 sec
Range: 10 m
Leaps to a target, stabbing it for [<1>] weapon damage. Strikes with both weapons if dual wielding.
Level 20: 1: [325 - 392]

(3.3) "Pulse" (2 Points)
Passive
Reduces the pushback suffered while channeling Force Stasis by [50/100]%.

Tier 4

(4.1) "Inner Focus" (2 Points)
Passive
Builds [5/10] Centering when Transcendence ends.

(4.2) "Felling Blow" (2 Points)
Requires "Zealous Leap" (3.2)
Passive
Force Leap and Zealous Leap have a [50/100]% chance to make your next Sweep used within 15 seconds an automatic critical hit.

(4.3) "Singularity" (2 Points)
Passive
Each tick of Force Stasis and Force Exhaustion grants you Singularity, increasing the damage your next Force Sweep deals by [12.5/25.0]%. Stacks up to 4 times.

(4.4) "Unwavering Focus" (1 Point)
Passive
Master Strike is now uninterruptible.

Tier 5

(5.1) "Gravity" (1 Point)
Passive
Reduces the focus cost of all movement-slowing effects by 1.

(5.2) "Agility Training" (2 Points)
Requires "Felling Blow" (4.2)
Passive
Increases movement speed by [20/40]% for 5 seconds after using Zealous Leap.

(5.3) "Shii-Cho Mastery" (2 Points)
Passive
While in Shii-Cho Form, your attacks ignore [10/20]% of your targets' armor.

Tier 6

(6.2) "Focused Resonance" (3 Points)
Passive
Increases the critical strike damage of all Force attacks by [10/20/30]%.

(6.3) "Enduring" (2 Points)
Passive
Increases damage reduction by [1/2]%. Additionally reduces the cooldown of Guarded by the Force by [15/30] seconds.

Tier 7

(7.2) "Force Exhaustion" (1 Point)
Focus: 4
Instant
Cooldown: 21 sec
Range: 10 m
Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals [<3>] kinetic damage each second. At the end of the duration, the target is crushed and takes an additional [<2>] kinetic damage.
Level 40: 2: [259], 3: [97]


Jedi Sentinel (Jedi Knight) - Abilities by Availablity
--------------------------------------------------------------------------------------------------
Lv Pt Ability Cost Casting Cooldown Range
1 -- Force Might - Instant 6 sec 30 m
1 -- Introspection - Channeled 15 sec --
1 -- Shii-Cho Form - Instant --
1 -- Slash 3 Instant -- 4 m
1 -- Strike - Instant -- 4 m
2 -- Force Leap - Instant 15 sec 10 - 30 m
3 -- Force Sweep 3 Instant 15 sec 5 m
4 -- Saber Ward - Instant 180 sec
5 -- Riposte 3 Instant 6 sec 4 m
6 -- Blade Storm 4 Instant 12 sec 10 m
8 -- Master Strike - Channeled 3 sec 30 sec 4 m
9 -- Resolute - Instant 120 sec
10 -- Rebuke - Instant 60 sec
10 -- Zealous Strike - Instant 15 sec 4 m
10 -- Zen - Instant 1,5 sec
12 -- Cauterize 2 Instant 15 sec 4 m
14 -- Juyo Form - Instant --
14 -- Sprint - Instant --
15 -- Call On the Force - Instant 1200 sec
16 -- Leg Slash 2 Instant -- 4 m
18 -- Crippling Throw 3 Instant 12 sec 10 m
18 -- Force Kick 1 Instant 8 sec 4 m
20 11 Ataru Form - Instant --
20 11 Overload Saber 3 Instant 12 sec
20 11 Zealous Leap 3 Instant 15 sec 10 m
22 -- Transcendence - Instant 1,5 sec
24 -- Force Stasis - Channeled 3 sec 60 sec 10 m
26 -- Pacify 1 Instant 60 sec 4 m
28 -- Disable Droid - Activation 1.5 sec -- 30 m
28 -- Pommel Strike - Instant 45 sec 4 m
30 -- Force Camouflage - Instant 45 sec
30 21 Precision Slash 3 Instant 15 sec 4 m
32 -- Cyclone Slash 3 Instant -- 4 m
34 -- Opportune Strike - Instant 15 sec 4 m
38 -- Guarded by the Force - Instant 90 sec
40 31 Blade Rush 3 Instant -- 4 m
40 31 Force Exhaustion 4 Instant 21 sec 10 m
40 31 Merciless Slash 5 Instant 12 sec 4 m
42 -- Awe 1 Instant 60 sec
44 -- Inspiration - Instant 300 sec
46 -- Dispatch 3 Instant 6 sec 10 m
50 -- Valorous Call - Instant 180 sec

--------------------------------------------------------------------------------------------------
Jedi Sentinel - Abilities by Level (without Skill-Tree abilities)
--------------------------------------------------------------------------------------------------
Lv Ability Training Cost
1 Armor Proficiency: Medium --
1 Weapon Proficiency: Lightsaber --
1 Weapon Proficiency: Training Saber --
1 Weapon Proficiency: Vibrosword --
1 Force Might --
1 Introspection --
1 Shii-Cho Form --
1 Slash (Rank 1/10) --
1 Strike --
2 Force Leap (Rank 1/9) 10
3 Force Sweep (Rank 1/8) 10
4 Saber Ward 50
4 Slash (Rank 2/10) 50
5 Force Leap (Rank 2/9) 50
5 Riposte (Rank 1/8) 50
6 Blade Storm (Rank 1/8) 125
6 Force Sweep (Rank 2/8) 125
7 Slash (Rank 3/10) 125
8 Force Leap (Rank 3/9) 110
8 Master Strike (Rank 1/7) 110
8 Riposte (Rank 2/8) 110
9 Blade Storm (Rank 2/8) 110
9 Force Sweep (Rank 3/8) 110
9 Resolute 110
10 Centering --
10 Dual Wield --
10 Rebuke (Rank 1/7) 180
10 Slash (Rank 4/10) 180
10 Zealous Strike (Rank 1/7) 180
10 Zen 180
11 Force Leap (Rank 4/9) 295
11 Master Strike (Rank 2/7) 295
11 Riposte (Rank 3/8) 295
12 Blade Storm (Rank 3/8) 340
12 Cauterize (Rank 1/5) 340
12 Force Sweep (Rank 4/8) 340
13 Rebuke (Rank 2/7) 395
13 Slash (Rank 5/10) 395
13 Zealous Strike (Rank 2/7) 395
14 Force Leap (Rank 5/9) 450
14 Juyo Form 450
14 Master Strike (Rank 3/7) 450
14 Riposte (Rank 4/8) 450
14 Sprint 450
15 Blade Storm (Rank 4/8) 525
15 Call On the Force 525
15 Cauterize (Rank 2/5) 525
15 Force Sweep (Rank 5/8) 525
16 Leg Slash (Rank 1/4) 600
16 Zealous Strike (Rank 3/7) 600
17 Rebuke (Rank 3/7) 683
17 Slash (Rank 6/10) 683
18 Crippling Throw (Rank 1/4) 765
18 Force Kick 765
19 Master Strike (Rank 4/7) 983
19 Riposte (Rank 5/8) 983
20 Force Leap (Rank 6/9) 1,200
21 Blade Storm (Rank 5/8) 1,325
21 Cauterize (Rank 3/5) 1,325
22 Transcendence 1,450
22 Zealous Strike (Rank 4/7) 1,450
23 Rebuke (Rank 4/7) 1,663
23 Slash (Rank 7/10) 1,663
24 Force Stasis (Rank 1/4) 1,875
25 Speeder Piloting (Rank 1/3) 40,000
25 Crippling Throw (Rank 2/4) 2,038
25 Force Sweep (Rank 6/8) 2,038
25 Leg Slash (Rank 2/4) 2,038
26 Pacify 2,200
27 Master Strike (Rank 5/7) 2,550
28 Disable Droid 2,900
28 Pommel Strike (Rank 1/3) 2,900
29 Riposte (Rank 6/8) 3,275
30 Force Camouflage 3,650
31 Force Leap (Rank 7/9) 4,163
32 Blade Storm (Rank 6/8) 4,675
32 Cyclone Slash (Rank 1/3) 4,675
33 Zealous Strike (Rank 5/7) 5,313
34 Opportune Strike (Rank 1/2) 5,950
34 Rebuke (Rank 5/7) 5,950
34 Slash (Rank 8/10) 5,950
35 Force Stasis (Rank 2/4) 6,800
36 Crippling Throw (Rank 3/4) 7,650
37 Cauterize (Rank 4/5) 9,325
38 Force Sweep (Rank 7/8) 11,000
38 Guarded by the Force 11,000
38 Leg Slash (Rank 3/4) 11,000
39 Pommel Strike (Rank 2/3) 12,300
40 Speeder Piloting (Rank 2/3) 210,000
40 Master Strike (Rank 6/7) 13,600
41 Riposte (Rank 7/8) 14,875
42 Awe 16,150
42 Force Leap (Rank 8/9) 16,150
43 Cyclone Slash (Rank 2/3) 17,850
44 Inspiration 19,550
44 Zealous Strike (Rank 6/7) 19,550
45 Blade Storm (Rank 7/8) 20,400
45 Rebuke (Rank 6/7) 20,400
46 Dispatch (Rank 1/2) 21,250
46 Slash (Rank 9/10) 21,250
47 Opportune Strike (Rank 2/2) 21,250
48 Force Stasis (Rank 3/4) 21,250
48 Leg Slash (Rank 4/4) 21,250
49 Crippling Throw (Rank 4/4) 21,250
49 Force Leap (Rank 9/9) 21,250
49 Pommel Strike (Rank 3/3) 21,250
50 Speeder Piloting (Rank 3/3) 330,000
50 Blade Storm (Rank 8/8) 21,250
50 Cauterize (Rank 5/5) 21,250
50 Cyclone Slash (Rank 3/3) 21,250
50 Dispatch (Rank 2/2) 21,250
50 Force Stasis (Rank 4/4) 21,250
50 Force Sweep (Rank 8/8) 21,250
50 Master Strike (Rank 7/7) 21,250
50 Rebuke (Rank 7/7) 21,250
50 Riposte (Rank 8/8) 21,250
50 Slash (Rank 10/10) 21,250
50 Valorous Call 21,250
50 Zealous Strike (Rank 7/7) 21,250
---------------------------------------------------------
Total Cost: 1,320,293

 


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